Creative problem solving and self-expression are the underlying themes in this survey
of the abasic topics of drawing, including perspective, perceptiion, materials and techniques.
An extension of ART 110F that includes an introduction to figure drawing and pastels. Students begin formulating a unique personal vision and style while familiarizing themselves with more advanced pictorial strategies.
An investigation of structure and order in the visual arts. Such two dimensional design
concepts as figure/ground, positive/negative space, balance, composition, pattern and rhythm will
be explored. Emphasis will be on learning basic design concepts through various
projects, creation of artworks, visual problem solving, self-expression, and assessment
through group critiques by learning to make critical aesthetic judgments.
The theory and practice of color are closely examined in this course. Useful applications are
made to a broad range of fieldswith a special focus on the visual arts.
This studio course covers the fundamentals of digital photography as an art
form. Areas of study include learning to use the digital camera, shutter, aperture and exposure as well as
gaining experience in the digital darkroom and in the process of the digital
image with Adobe Photoshop. Students will also learn color management and how to print digital images. The course emphasizes visual problem solving and creativity through class
assignments. Students must provide a 3 mega pixel camera or greater to complete
the course.
A study of two-dimensional computer imaging and design using Adobe Photoshop
for creative image-making and visual
problem solving. Students will learn to operate the computer, picture and
film
scanners and color printers while studying raster based program Adobe
Photoshop. This course will focus on 16 million color digital
painting, drawing, two and three dimensional design, animation and
photography. Students must provide film and/or digital cameras for use in the course.
A study of three-dimensional computer imaging and design using the program 3Ds Max
for creative image making, animation and visual problem solving. This program is the
industry standard for 3D computer imaging for film, video, game creation and 3D visualizations. Students will learn to create virtual 3D worlds by creating 3D objects, navigating space, lighting, camera techniques, ray trace rendering and animation. Emphasis will be on the technical, visual problem solving and self-expression through this medium. May be repeated for credit.
A look into major trends in American painting, sculpture and architecture since 1945, emphasizing their exciting and meaningful relations in contemporary life. Offered every semester